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[Game EngineBeginningDirectX11GameProgramming

Description: 本书是《Beginning DirectX 10 Game Programming》一书的后续版本。在本书中,我们将讲授使用最新版Direct3D——Direct3D 11创建游戏图形的基本知识。 本书致力于教会您关于DirectX 11的各个方面。此书适用于具有一点儿或者完全没有DirectX开发经验的初中级C++编程人员。虽然有过DirectX或者OpenGL的使用经验对学习本书会更有帮助,但这不是必须。 当你学完本书之后,将掌握足够的DirectX 11的知识,从而能够自己独立制作简单的视频游戏程序。-This book is a follow-up version of " Beginning DirectX 10 Game Programming" book. In this book, we will be taught to use the latest version of Direct3D- Direct3D 11 to create a basic knowledge of the game graphics. Book dedicated to teach you about the various aspects of DirectX 11. This book applies to have little or no experience in the development of DirectX the junior level C++ programmers. Had experience with DirectX or OpenGL learning book would be more helpful, but not required. When you learn after the book is finished, you will have enough knowledge of DirectX 11, enabling independent producers simple video game program.
Platform: | Size: 2755584 | Author: 高粱 | Hits:

[OS programStuntJumper

Description: 一本书中的VC++游戏教学实例源代码,不知道是一款什么游戏,源码在VC++6.0环境中可以顺利编译,有兴趣的下载本源码包进行测试,其实什么游戏并不重要,领会一些编程思路才是最重要的。-Book teaching of VC++ game source code examples, do not know what is a game, the source code can be successfully compiled in VC++6.0 environment, are interested in downloading the source package testing, in fact, what the game is not important to understand some programming ideas is the most important.
Platform: | Size: 185344 | Author: 汪发进 | Hits:

[FlashMXcbook

Description: flash小游戏制作,填色本,找回童真的自己吧!(包含源文件)-flash colourful book game
Platform: | Size: 4096 | Author: Roxy Wang | Hits:

[OS programrpgedit

Description:  某PRG游戏的参数编辑器,VC++ PRG游戏编写教程中的一个随书例子,可以对人物名称、攻击力、防御力、魔法、等级、攻击距离等进行参数设置,在一些PRG游戏中,你这样的编辑器是经常在在的。-A PRG game parameter editor, VC++ PRG game to write a tutorial with the book example, can the character name, attack power, defense force, parameter setting magic, level, attack distance, etc., in some PRG game, you sothe editor is often.
Platform: | Size: 16384 | Author: 王佩华 | Hits:

[Other Riddle gamessnake

Description: 贪吃蛇,一个小游戏,来自《Java课程设计》书中-Snake, a game from Java curriculum design book
Platform: | Size: 29696 | Author: chen | Hits:

[OS programzsf

Description:  学VC编游戏书中的走四方游戏源码,重点公关角色的移动和动作变换-Learn VC game series book to go four game source code, the mobile and actions of the key public relations role transform
Platform: | Size: 14336 | Author: 邓丽仙 | Hits:

[FlashMXSnail-Racing

Description: 一本书上的源代码自己做了一些修改增加了登陆界面和下注聊天的界面 可供进一步开发成为网络版的或局域网对战的游戏-A book on the source code yourself to do some modification increases the login screen and betting chat interface for further development to become a network or LAN multiplayer version of the game
Platform: | Size: 872448 | Author: jacky | Hits:

[VC/MFC(Inroduction.to.3D.DirectX.9.0)

Description: 龙书。主要介绍如何使用DirectX 9.0开发交互式3D图形程序,重点是游戏开发。全书首先介绍了必要的数学工具,然后讲解了相关的3D概念。其他主题几乎涵盖了Direct3D中的所有基本运算,例如图元的绘制、光照、纹理、Alpha融合、模板,以及如何使用Direct3D实现游戏中所需的技术。介绍顶定点着色器和像素着色器的章节(包含了效果框架和新的高级着色语言的内容)对这些关键运算进行了较为集中的讨论。-Dragon Book. Describes how to use DirectX 9.0 for developing interactive 3D graphics program, focusing on game development. The book introduces the necessary mathematical tools, and then explain the concepts related to 3D. Other topics covered almost all of the basic operations in Direct3D, such as pixel mapping, light, texture, Alpha integration, templates, and how to use Direct3D technology needed to achieve the game. Introduction top spot shaders and pixel shaders chapters (includes results framework and a new high-level shading language content) for these critical operations for a more focused discussion.
Platform: | Size: 26108928 | Author: yangtianxiong | Hits:

[IOSIPHONEGameProgramming_Objective-C

Description: IPHONE游戏编程 - Objective-C,一本讲使用Objective-C进行iPhone游戏编程的书,iPhone软件工程师可以看看,中文,pdf格式。-IPHONE Game Programming- Objective-C, a talk with Objective-C for iPhone game programming book, iPhone software engineers can see, Chinese, pdf format.
Platform: | Size: 410624 | Author: 刘梁超 | Hits:

[assembly languagecsapp-bomblab

Description: csapp书上推荐的实验,著名闯关游戏,二进制炸弹,共六关+秘密关卡,完整版实验报告-csapp book recommended experiments, the famous invented a game, binary bombs, a total of six points off+ secrets, the full version of test report
Platform: | Size: 594944 | Author: | Hits:

[OS programMoonBaseAlpha

Description:  Java月球基地游戏源代码,可学习一下Java游戏的编写,这是一本书的源码,我觉得挺有参考价值,故在此发给朋友们,希望对您的游戏开发有所帮助,学会这种j2me游戏,对提升Android手机游戏的开发也是想当有帮助的。-Lunar base Java game source code, you can learn about Java Games preparation, which is a source book, I feel quite valuable, so in this to their friends, I hope for your help game developers to learn this kind j2me game, to enhance the Android mobile game development is also wanted to help.
Platform: | Size: 566272 | Author: 吴敏辉 | Hits:

[File FormatPAPER

Description: 一个策划活动的总结书,大学里面的党建活动,团日活动的关于党成立89周年的策划比赛总结书。-A summary of the activities planned book, inside the university building activities, Mission Day activities on the 89 anniversary of the establishment of the party planning game summary sheet.
Platform: | Size: 1773568 | Author: 周海霞 | Hits:

[File Formattuanrihuodong

Description: 细,策划活动具有创意,在团日比赛中获得第一名。一个大学里面党建的比赛的策划书,内容非常精-Party game inside a university planning book, the content is very fine, creative planning activities, day of competition at the group won first place.
Platform: | Size: 55296 | Author: 周海霞 | Hits:

[File Formatxianjincailiao

Description: 一个大学里面党建的比赛的策划书,内容非常精细,策划活动具有创意,在团日比赛中获得第一名。-Party game inside a university planning book, the content is very fine, creative planning activities, day of competition at the group won first place.
Platform: | Size: 18913280 | Author: 周海霞 | Hits:

[Game Engine2

Description: Unity游戏开发随书光盘第二章内容,包括源代码等内容-Unity Game Development CD with the book chapter, including source code, etc.
Platform: | Size: 325632 | Author: dyh | Hits:

[Other4

Description: Unity游戏开发随书光盘第四章内容,包括源代码等内容-Unity Game Development CD with the book chapter, including source code, etc.
Platform: | Size: 5108736 | Author: dyh | Hits:

[Other Gamestetris

Description: 彭国伦《Fortran95程序设计》书中13章最后的练习题。用Fortran调用SGL函数编写的俄罗斯方块游戏。-Lun Peng " Fortran95 program design," the final chapter in the book 13 exercises. Written in Fortran function call SGL Tetris game.
Platform: | Size: 329728 | Author: 汤儒峰 | Hits:

[OtherEMathematicsGuide2nd

Description: 3d数学基础必备书籍,希望通过这本书可以帮助大家学习3D数学,-About the Authors James M. Van Verth is an OpenGL Software Engineer at NVIDIA, where he works on device drivers for NVIDIA GPUs. Prior to that, he was a founding member of Red Storm Entertainment, where he was a lead engineer for eight years. For the past nine years he also has been a regular speaker at the Game Developers Conference, teaching the all-day tutorials “Math for Game Programmers” and “Physics for Game Programmers,” on which this book is based. His background includes a B.A. in Math/Computer Science from Dartmouth College, an M.S. in Computer Science from the State University of New York at Buffalo, and an M.S. in Computer Science from the University of North Carolina at Chapel Hill. Lars M. Bishop is an engineer in the Handheld Developer Technologies group at NVIDIA. Prior to joining NVIDIA, Lars was the Chief Technology Officer at Numerical Design Limited, leading the development of the Gamebryo3D cross-platform game engine. He re
Platform: | Size: 3210240 | Author: l | Hits:

[OtherGameTheoryWirelessEngineers.pdf

Description: Game theory for wireless engineers. Good book.
Platform: | Size: 1372160 | Author: nenoviciss | Hits:

[Othermartin.pdf

Description: Game theory book. Very useful.-Game theory book. Very useful.
Platform: | Size: 1547264 | Author: nenoviciss | Hits:
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